Rules & objective
Alternate placing pieces on empty points. Only after both reserves empty may pieces move along one edge to an empty neighbor. Each newly completed drawn three-piece line earns one capture, even if two lines form together. Remove a piece outside a mill unless every opponent piece is in mills. Removed pieces never return. During movement, a player with exactly three pieces may fly to any empty point. Fewer than three available pieces or no legal move loses.
Nine pieces each; no diagonals. Digital draws: three identical legal positions, or 50 consecutive individual movement turns without a capture.
Controls
Play directly on the cards or board with mouse or touch. Coordinate selectors are optional keyboard aids.
Worked example
Three own pieces on a marked board line form a mill and permit capture. Normal movement starts only after both players finish placement.
