Rules & objective
Start with 4 seeds per pit. Empty one of your pits and sow counterclockwise, skipping the starting pit on each lap. Never sow into scores. Ending in an opponent pit with 2 or 3 seeds captures it and consecutive preceding opponent pits with 2 or 3. Cancel a capture that empties the whole opposing row. If that row is empty, you must feed it when possible. Capture more than 24 to win. If feeding is impossible, each keeps their own remaining row. This digital edition also settles that way after three repetitions.
Controls
Click or tap a nonempty pit on your side to sow. Keys 1–6 choose a pit. Arrows select; Enter plays.
Worked example
Ending in an opponent pit containing two or three seeds can capture. This edition cancels a capture that would empty the entire opposing row.
