Rules & objective
Start with seven seeds in each of 14 pits, 98 total. Your store is on your left. Sow clockwise to the left, placing a seed in your store and skipping the other store. Both players open simultaneously. A last seed in an occupied pit lifts all seeds and relays; in your store, choose another occupied own pit. An empty landing stops the hand. Capture only after this pickup has passed your store, crossed the opposing row and returned to your row: an empty own landing takes only the opposite seeds, leaving the landing seed. After both hands stop, play alternately. An empty row passes; only two empty rows end the round. Refill pits with seven from your store; insufficiently filled pits burn permanently. The full match ends when a player cannot fill one pit. Compare stores, then fewer burned pits if stores tie.
Controls
Keys 1–7 choose a hole; arrows select and Enter confirms. During sowing, the Hint button pauses or resumes.
Worked example
Your store is on the left in this profile. Opposite-pit capture is checked after the required circuit; do not reuse a right-store sowing route.
